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Siege

Might

Improves siege warfare capabilities and war machine usage.

Skill Levels

1

Basic

No specialization required at this level.

2

Advanced

3 specializations
Catapult Mastery

Siege weapons deal 25% more damage to walls and towers.

Breach

After destroying a wall section, units moving through gain +2 attack this turn.

Garrison Breaker

Defending units inside towers deal 15% less damage.

3

Expert

3 specializations
Sappers

Wall HP reduced by 20% at the start of siege battles.

Ballistics

War machines can attack twice per round.

Fortify

When defending, all units gain +2 defence during the first 3 rounds.

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