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Economy

Might

Increases gold income and resource efficiency.

Skill Levels

1

Basic

No specialization required at this level.

2

Advanced

3 specializations
Merchant

Marketplace conversion rates improved by 20%.

Treasury

+250 gold per owned town per week.

Supply Chain

Unit upkeep costs reduced by 10%.

3

Expert

3 specializations
War Economy

+500 gold per week per hero on the adventure map.

Monopoly

Each flagged resource building generates +1 extra resource per day.

Quartermaster

Resources from chests and events increased by 25%.

Use Economy in a Build

Plan a full arena build with skill picks, items, and spells.

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